A 2D/3D platformer game where you explore an island with enchanted books scattered around.
Unreal Engine
3D Level Design, Environment Artist, UI/UX, Audio
January 2026

The Misadventures of Skylar Knight is a 3D/2D platformer game created for a week long game jam with the theme "Diving Deeper". This was a collaborative project with a total of 6 members.
Enter the books to defeat the final wizard boss at the top by exploring the fantasy island! Jump on magical mushrooms and spooky skeletons, cross treacherous waterfalls, and scale mountains to reach each book. Dive deeper into the stories and eventually reach the wizard to leave the world. Download the game here!
As the sole 3D environment artist and level designer, I worked on creating a level that combines both challenges and fun. I also worked on the UI and gathered some audio for the game, including background music and SFX.
Learning Outcomes
- Familiarity with the workflow of white-boxing and understanding where to place certain platforming elements.
- The importance of source control and communicating with team members when certain levels or blueprints are checked out.
- Iterating over multiple level design choices, playtesting, and balancing platforming challenges.
Every placement and design choice in a level is intentional, even with environment elements that are there to "look pretty".





