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Overpriced

A 3-day "Pay-To-Win" game jam project where players have to collect "Face Card" currency to progress through the game.

tools

Unreal Engine

Role

Level Designer, UI, Artist, Voice Actor

TIMELINE

November 2025

Overpriced is a satirical, Stanley Parable-inspired title created by a four-person team for a "Pay-To-Win" game jam. In this project, we explored how far microtransactions could be pushed by making all progression entirely dependent on the in-game currency, "Face Cards." Try the game out yourself here!

Throughout the development process I worked on the level design of each section. I collected assets to add the the level as well as created my own. For each level, I wanted to make it consistent, but visually appealing and suitable to the theme. Since it was a game jam, this project was a chance develop a playable game in a constrained amount of time. We ended up receiving an award for "Best Audio Design", which was recorded by a teammate and me.

Learning Outcomes

- Collaboration with teammates and rapid development in a short amount of time.

- Produce ideas with others and execute them to match the game theme.

- Create levels that are intuitive but also challenging for players.

- Understand the pipeline of drafting a level, iterating through ideas, and finalizing it.

- Have fun!