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Grow Up

An FPS game where you enter childhood TV shows and movies, but they're not how you remember it to be...

tools

Unity, Meta Quest 3, Blender

Role

VR, Level Designer, UI, Project Manager

TIMELINE

April 2024 - May 2024

Enter the world of childhood media Minions, Barney, and Teletubbies, but the twist is that they're not how you remembered them to be. Instead of the happy childhood memories, these characters are out to get you and the goal is to revert them back to their original form. In this FPS game, you save your childhood by shooting the evil characters to turn them back to good and return to your world!

This was my first project in game design and development. While it's no where near what we originally intended the game to be, it ended up being a very fun project to work on. I mainly worked on the environment and character model implementation, as well as the UI and some game mechanics such as the gun. I also converted the game to VR, specifically for Meta Quest 3.

Learning Outcomes

- Having fun with teammates and working together to solve issues that we each had. For instance, when the programmer had an issue with the gun not working properly, I would take a look and try to solve it as well.

- Pivoting ideas and implementing new ones as we go if something doesn't work out in the first place.

- Character model rigging and animation implementation

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