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Feed No Face 2.0

A catch-and-eat game using physical interactions which are reflected in the digital game.

tools

Arduino, p5.js

Role

Solo Project

TIMELINE

November 2022 - December 2022

Feed No Face 2.0 is a catching game where the player has to collect as many food items as they can before the timer runs out. In order to do so, the player has to position the No Face character where the food is located and press the button to eat. This project is a redesign of a purely digital game, adding physical interactions into the mix. Using a distance sensor and buttons, these interactions are translated into the digital game.

For full documentation, click here.

Demo of the game
Hardware